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Volgenau School of Engineering
The B.S. in Information Technology degree program is accredited by the Computing Accreditation Commission of ABET,

George Mason University is designated as a National Center of Academic Excellence in Information Assurance/Cyber Defense Research and Education.

On body and Out of body Interactions

Speaker: Dr Jessica Cauchard, Postdoctoral Research Fellow of Computer Science, Stanford University

Wednesday, Mar 23, 2016 – 3:00pm – 4:00pm – Engineering Building, Room 3507

Mobile devices have become ubiquitous over the last decade, changing the way we interact with technology and with one another. Mobile devices were at first personal devices carried in our hands or pockets. They are now changing form to fit our lifestyles and an increasingly demanding amount and diversity of information to display. My research focuses on the design, development, and evaluation of novel interaction techniques with mobile devices using a human-centered approach.

In this presentation, I will in particular focus on two types of mobile devices: wearables and autonomous mobile devices. I will discuss the use of multiple modalities to interact with technology and in particular how haptics on wearables can support long-term tasks without interrupting the user’s attention. I will then discuss how autonomous devices such as drones re-invent our understanding of ubiquitous computing and present my current research on collocated natural human-drone interaction.

Speaker Bio:
Jessica Cauchard is a Postdoctoral Research Fellow at Stanford University in the field of Human-Computer Interaction. Her research focuses on novel interaction techniques for mobile, and ubiquitous computing. She completed her PhD at the University of Bristol, UK in 2013 in Human-Computer Interaction. She received a Magic Grant for her work on interacting with drones by the Brown Institute for Media Innovation in 2015. She has also received various scholarships for academic excellence. After completing an MSc in Computer Science at Sheffield University, UK, she specialized in Virtual Reality (VR) systems for public spaces, such as museums. She then worked on EU research projects looking at how VR can improve our future workspaces.